Framework for evaluating believability of non-player characters in games

Show full item record



Permalink

http://hdl.handle.net/10138/1171
Title: Framework for evaluating believability of non-player characters in games
Author: Hinkkanen, Tero; Kurhila, Jaakko; Pasanen, Tomi A.
Date: 2008-06-18
Language: en
Belongs to series: Department of Computer Science Series of publications C - C-2008-50
URI: http://hdl.handle.net/10138/1171
Abstract: We present a framework for evaluating believability of characters in first-person shooter (FPS) games and look into the development of non-player character’s user-perceived believability. The used framework is composed of two aspects: firstly, character movement and animation, secondly, behavior. Examination of three different FPS games yields that the newer the game was, the better the believability of characters in the game. Moreover, the results from both the aspects of the framework were mutually balanced through all games examined.
Description: Computing Reviews (1998) Categories and Subject Descriptors: I.2.1 Artificial Intelligence: Applications and Expert Systems — games J.4 Social and Behavioral Science — psychology, sociology
Subject: First-person shooter (FPS)
believability
movement
animation
behaviour


Files in this item

Total number of downloads: Loading...

Files Size Format View
C-2008-50.pdf 70.17Kb PDF View/Open

This item appears in the following Collection(s)

Show full item record