Utility of a Behavlets approach to a Decision theoretic predictive player model

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Cowley , B U & Charles , D 2016 , ' Utility of a Behavlets approach to a Decision theoretic predictive player model ' , arXiv.org , vol. 1603.08973 . < http://arxiv.org/abs/1603.08973 >

Title: Utility of a Behavlets approach to a Decision theoretic predictive player model
Author: Cowley, Benjamin Ultan; Charles, Darryl
Contributor organization: Behavioural Sciences
Date: 2016-03-29
Language: eng
Number of pages: 6
Belongs to series: arXiv.org
ISSN: 2331-8422
URI: http://hdl.handle.net/10138/166289
Abstract: We present the second in a series of three academic essays which deal with the question of how to build a generalized player model. We begin with a proposition: a general model of players requires parameters for the subjective experience of play, including at least three areas: a) player psychology, b) game structure, and c) actions of play. Based on this proposition, we pose three linked research questions, which make incomplete progress toward a generalized player model: RQ1 what is a necessary and sufficient foundation to a general player model?; RQ2 can such a foundation improve performance of a computational intelligence-based player model?; and RQ3 can such a player model improve efficacy of adaptive artificial intelligence in games? We set out the arguments for each research question in each of the three essays, presented as three preprints. The second essay, in this preprint, illustrates how our 'Behavlets' method can improve the performance and accuracy of a predictive player model in the well-known Pac-Man game, by providing a simple foundation for areas a) to c) above. We then propose a plan for future work to address RQ2 by conclusively testing the Behavlets approach. This plan builds on the work proposed in the first preprint essay to address RQ1, and in turn provides support for work on RQ3. The Behavlets approach was described previously; therefore if citing this work please use the correct citation: Cowley B, Charles D. Behavlets: a Method for Practical Player Modelling using Psychology-Based Player Traits and Domain Specific Features. User Modelling and User-Adapted Interaction. 2016 Feb 8; online (Special Issue on Personality in Personalized Systems):150.
Description: 6 pages, 3 figures, 1 table
Subject: cs.HC
515 Psychology
Peer reviewed: No
Usage restriction: restrictedAccess
Self-archived version: submittedVersion

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