Miracle Handbook : Guidelines for Mixed Reality applications for Culture and Learning experiences

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dc.contributor University of Helsinki, Department of Education en
dc.contributor.editor Helle, Seppo
dc.contributor.editor Lehtonen, Teijo
dc.contributor.editor Woodward, Charles
dc.contributor.editor Turunen, Markku
dc.contributor.editor Salmi, Hannu
dc.date.accessioned 2018-01-09T10:40:01Z
dc.date.available 2018-01-09T10:40:01Z
dc.date.issued 2017-09-01
dc.identifier.citation Helle , S , Lehtonen , T , Woodward , C , Turunen , M & Salmi , H (eds) 2017 , Miracle Handbook : Guidelines for Mixed Reality applications for Culture and Learning experiences . University of Turku , Turku . < http://urn.fi/URN:ISBN:978-951-29-6884-8 > en
dc.identifier.isbn 978-951-29-6928-9
dc.identifier.isbn 978-951-29-6884-8
dc.identifier.other PURE: 95972666
dc.identifier.other PURE UUID: e83cebb7-d208-4945-ba1e-86c00dd2f28a
dc.identifier.other ORCID: /0000-0003-1791-4098/work/40379012
dc.identifier.uri http://hdl.handle.net/10138/230849
dc.description.abstract The purpose of this Handbook is to summarize the knowledge collected in the MIRACLE research project, and deliver application design guidelines based on the project results, all in one compact document. The Handbook provides a summary about possibilities of applying augmented and virtual reality technologies in cultural travel and education. It includes • Guidelines for designing and building successful Augmented Reality applications • Advice for experts in one profession about working with people of another profession • Toolkit: a list of software components, tools and methods for developing augmented reality applications serving cultural travel • Chapter 2 describes the potential 1. Futuristic History: uses of mixed reality in museums http://ar.utu.fi/ar/research/futurisand other cultural sites, and the tic-history/ pedagogical aspects involved in it. • Multidisciplinary co-operation in • MR creation and maintenance is discussed. • Chapter 3 concentrates in the actual production and maintenance processes, business opportunities and connections to social media. • Chapter 4 describes the individual pilot applications that were implemented in the MIRACLE project: how they were planned and built, what were the research targets and what was learned. • Chapter 5 summarizes the outcome of the project. • Chapter 6 describes the Toolkit, • i.e. the collection of software tools and components tested and developed within the MIRACLE project. • References and related literature • are listed at the end of each chapter. • A glossary is at the end of the • document. fi
dc.format.extent 92
dc.language.iso eng
dc.publisher University of Turku
dc.relation.uri http://urn.fi/URN:ISBN:978-951-29-6884-8
dc.rights en
dc.subject 516 Educational sciences en
dc.title Miracle Handbook : Guidelines for Mixed Reality applications for Culture and Learning experiences en
dc.type Commissioned report
dc.type.uri info:eu-repo/semantics/other
dc.contributor.pbl

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