Total immersion : Designing for affective symbiosis in a virtual reality game with haptics, biosensors, and emotive agents

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Ahmed , I , Harjunen , V , Jacucci , G , Ravaja , N & Spape , M 2017 , Total immersion : Designing for affective symbiosis in a virtual reality game with haptics, biosensors, and emotive agents . in L Gamberini , A Spagnolli , G Jacucci , B Blankertz & J Freeman (eds) , Symbiotic Interaction : 5th International Workshop, Symbiotic 2016, Padua, Italy, September 29–30, 2016, Revised Selected Papers . Lecture Notes in Computer Science , vol. 9961 , Springer , Cham , pp. 23-37 , International Workshop on Symbiotic Interaction , Padua , Italy , 29/09/2016 . https://doi.org/10.1007/978-3-319-57753-1_3

Title: Total immersion : Designing for affective symbiosis in a virtual reality game with haptics, biosensors, and emotive agents
Author: Ahmed, Imtiaj; Harjunen, Ville; Jacucci, Giulio; Ravaja, Niklas; Spape, Michiel
Other contributor: Gamberini, Luciano
Spagnolli, Anna
Jacucci, Giulio
Blankertz, Benjamin
Freeman, Jonathan
Contributor organization: Department of Computer Science
Helsinki Institute for Information Technology
Ubiquitous Interaction research group / Giulio Jacucci
Helsinki Collegium for Advanced Studies
Publisher: Springer
Date: 2017
Language: eng
Number of pages: 15
Belongs to series: Symbiotic Interaction
Belongs to series: Lecture Notes in Computer Science
ISBN: 978-3-319-57752-4
978-3-319-57753-1
ISSN: 0302-9743
DOI: https://doi.org/10.1007/978-3-319-57753-1_3
URI: http://hdl.handle.net/10138/237067
Subject: 113 Computer and information sciences
Peer reviewed: Yes
Rights: cc_by
Usage restriction: openAccess
Self-archived version: publishedVersion


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