Possible benefits of gamification for improving surgical patients' quality of care

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dc.contributor.author Koivisto, J.-M.
dc.contributor.author Multisilta, Jari
dc.contributor.author Haavisto, Elina
dc.date.accessioned 2019-02-25T14:32:01Z
dc.date.available 2019-02-25T14:32:01Z
dc.date.issued 2017
dc.identifier.citation Koivisto , J-M , Multisilta , J & Haavisto , E 2017 , ' Possible benefits of gamification for improving surgical patients' quality of care ' , CEUR Workshop Proceedings , vol. 1857 , pp. 150-156 .
dc.identifier.other PURE: 122655397
dc.identifier.other PURE UUID: a84bade4-b929-4ca5-bdb0-be46d45c6d68
dc.identifier.other Bibtex: urn:fac88264ec4b3c2aa8e742844311e3cd
dc.identifier.other Scopus: 85021893274
dc.identifier.uri http://hdl.handle.net/10138/299466
dc.description ´
dc.description.abstract This paper considers the potential benefits of gamification from the perspective of surgical patients' quality of care. There is little published data on gamifying the work of healthcare professionals even though the use of serious games in healthcare has been growing. Literature on the quality of care shows that patients are often satisfied with the care they have received. However, research indicates that deficiencies exist in patient education, in patients' opportunities to participate in and have impact on decision making regarding their care, and in prevention and management of complications. Workplace culture is significantly connected with the incidence of patient complications. Gamification of healthcare workers' daily work routines could have positive effects on nurses' ownership and the meaningfulness of their work, and on the prevention and management of complications, which would in turn improve the quality of care for surgical patients. In this paper, a hypothetical gamification case is presented and directions for future research are discussed. en
dc.format.extent 7
dc.language.iso eng
dc.relation.ispartof CEUR Workshop Proceedings
dc.rights cc_by_nc_sa
dc.rights.uri info:eu-repo/semantics/openAccess
dc.subject Health care
dc.subject Human resource management
dc.subject Nursing
dc.subject Serious games
dc.subject Surgery, Health care professionals
dc.subject Healthcare workers
dc.subject Patient education
dc.subject Potential benefits
dc.subject Quality of care
dc.subject Surgical patients
dc.subject Work process
dc.subject Workplace culture, Decision making
dc.subject 3141 Health care science
dc.title Possible benefits of gamification for improving surgical patients' quality of care en
dc.type Conference article
dc.contributor.organization Behavioural Sciences
dc.description.reviewstatus Peer reviewed
dc.relation.issn 1613-0073
dc.rights.accesslevel openAccess
dc.type.version publishedVersion

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