Exhibition review : ‘Videogames: Design/Play/Disrupt,’ Victoria & Albert Museum, London. September 8, 2018-February 24, 2019

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Thomas , S 2019 , ' Exhibition review : ‘Videogames: Design/Play/Disrupt,’ Victoria & Albert Museum, London. September 8, 2018-February 24, 2019 ' , The Museum Review , vol. 4 , no. 1 . < http://articles.themuseumreview.org/tmr_vol4no1_thomas >

Title: Exhibition review : ‘Videogames: Design/Play/Disrupt,’ Victoria & Albert Museum, London. September 8, 2018-February 24, 2019
Author: Thomas, Suzie
Contributor: University of Helsinki, Archaeology
Date: 2019-05-15
Language: eng
Number of pages: 9
Belongs to series: The Museum Review
ISSN: 2574-0296
URI: http://hdl.handle.net/10138/302080
Abstract: The Victoria and Albert Museum (V&A) in London ran a special temporary exhibition about videogames. The exhibition, titled Videogames: Design/Play/Disrupt, focused in particular on the design elements involved in creating videogames, and the growing mainstream prevalence of gaming as a digital culture, and as popular culture in general. Particularly striking was the sheer materiality of the creative process that goes into designing videogames, and the exhibition layout and opportunities for participation were conducive to a lot of visitor interaction with both the exhibits and with each other.
Subject: 5141 Sociology
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