Zeiler , X & Thomas , S 2021 , ' The relevance of researching video games and cultural heritage ' , International Journal of Heritage Studies , vol. 27 , no. 3 , pp. 265-267 . https://doi.org/10.1080/13527258.2020.1762705
Title: | The relevance of researching video games and cultural heritage |
Author: | Zeiler, Xenia; Thomas, Suzie |
Contributor organization: | Helsinki Institute of Urban and Regional Studies (Urbaria) Asian Studies Helsinki Institute of Sustainability Science (HELSUS) Department of Cultures Centre of Excellence in Ancient Near Eastern Empires (ANEE) Archaeology Museology |
Date: | 2021-03-04 |
Language: | eng |
Number of pages: | 3 |
Belongs to series: | International Journal of Heritage Studies |
ISSN: | 1352-7258 |
DOI: | https://doi.org/10.1080/13527258.2020.1762705 |
URI: | http://hdl.handle.net/10138/335971 |
Abstract: | This is the introduction to the special issue on video games and cultural heritage. |
Subject: |
Video games
cultural heritage digital culture digital heritage games research 5141 Sociology 615 History and Archaeology |
Peer reviewed: | No |
Rights: | cc_by_nc |
Usage restriction: | openAccess |
Self-archived version: | acceptedVersion |
Funder: | University of Helsinki, Helsinki |
Grant number: |
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