Developing Open Access Educational Video Games for the Humanities: The Durga Puja Mystery, an Educational Video Game for South Asian Studies

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Zeiler , X 2021 , ' Developing Open Access Educational Video Games for the Humanities: The Durga Puja Mystery, an Educational Video Game for South Asian Studies ' , Global Digital Humanities Symposium , United States , 12/04/2021 . https://doi.org/10.17613/6nds-qq48

Title: Developing Open Access Educational Video Games for the Humanities: The Durga Puja Mystery, an Educational Video Game for South Asian Studies
Author: Zeiler, Xenia
Contributor organization: Department of Cultures
Asian Studies
Date: 2021-04
Language: eng
DOI: https://doi.org/10.17613/6nds-qq48
URI: http://hdl.handle.net/10138/341116
Abstract: Educational video games and their research and development became a thriving academic field in the past ten years, and by today numerous studies speak about the additional benefit of the immersion and emotional factors which they offer as added value as compared to traditional teaching. To discuss the chances and challenges of developing educational video games for Humanities teaching, this presentation introduces the example of The Durga Puja Mystery (https://blogs.helsinki.fi/durgapuja-the-videogame/). In our open access game, the player is subjected to educational tasks and investigative puzzles gradually informing about the highly popular Indian festival Durgapuja.
Subject: 6160 Other humanities
Open educational resources
Video games
Peer reviewed: Yes
Rights: unspecified
Usage restriction: openAccess
Self-archived version: publishedVersion


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