Zeiler , X 2021 , ' Developing Open Access Educational Video Games for the Humanities: The Durga Puja Mystery, an Educational Video Game for South Asian Studies ' , Global Digital Humanities Symposium , United States , 12/04/2021 . https://doi.org/10.17613/6nds-qq48
Title: | Developing Open Access Educational Video Games for the Humanities: The Durga Puja Mystery, an Educational Video Game for South Asian Studies |
Author: | Zeiler, Xenia |
Contributor organization: | Department of Cultures Asian Studies |
Date: | 2021-04 |
Language: | eng |
DOI: | https://doi.org/10.17613/6nds-qq48 |
URI: | http://hdl.handle.net/10138/341116 |
Abstract: | Educational video games and their research and development became a thriving academic field in the past ten years, and by today numerous studies speak about the additional benefit of the immersion and emotional factors which they offer as added value as compared to traditional teaching. To discuss the chances and challenges of developing educational video games for Humanities teaching, this presentation introduces the example of The Durga Puja Mystery (https://blogs.helsinki.fi/durgapuja-the-videogame/). In our open access game, the player is subjected to educational tasks and investigative puzzles gradually informing about the highly popular Indian festival Durgapuja. |
Subject: |
6160 Other humanities
Open educational resources Video games |
Peer reviewed: | Yes |
Rights: | unspecified |
Usage restriction: | openAccess |
Self-archived version: | publishedVersion |
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